"That's what all our games are about; we won't even start if we don't think we can build a franchise out of it," Key said. "There's no more fire and forget -- it's too expensive."
Giving examples, Key pointed to the massive marketing behind a series like Assassin's Creed and expressed hope that Watch Dogs could be a blockbuster franchise, as well. Key also noted that they would not be satisfied with Watch Dogs "until we're the biggest game of the year."
"You're making a huge bet on the development side, you've got to be all in," he said (via Verge). "It became very clear to us about two years ago that this is a blockbuster world we live in now."